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TWINSTICK FINISHER

DESCRIPTION

Twinstick Finisher is a prototype for a game idea made in Unity to learn Unity and proof that I can adapt to new engines quickly.

The concept is a twinstick shooter where you reduce enemy health to 1 with your bullets, but in order to kill enemies you have to perform a finisher move that will put you on their location.

ROLES

Scripting
Everything else!

SKILLS LEARNED

- Unity Scripting
- Unity workflow
- Unity UI

YEAR

2022

PLATFORM

PC 

Team Size

1

GENRE

Twinstick Shooter

Unity Scripting

HealthScript.png

 

On the left the script for the health of enemies and boxes can be found. After learning how scripting works in Unity a bit I managed to make this on my own. I added logic that changes the color based on your max and current health so it scales no matter what health I would give to enemies.

 

On the left you can see how I added a lot of variables to enemies in Unity so I could tweak them. The player also has a lot of variables which allowed me to create a nice feel for the prototype to play around with.

EnemyVariables.png
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